Introduction to Houdini 9
An in-depth guide to learning the essentials of Houdini
$55.99
Software: Houdini 9
Run Time: 5 hrs. 16 min., 2 discs
Availability: Ships next business day
Learn a node-based workflow to modeling, texturing, rigging, dynamics, and rendering with time-saving techniques and creative projects. Contains over 5 hours of project-based training for artists learning Houdini's node-based workflow and renown particle and dynamics tools. Perfect for new and beginning artists.
Includes free Houdini Apprentice Learning Edition!
Popular highlights include:
* Houdini Interface Overview
* View Navigation
* Object Transformations
* Node-Based Workflow
* Using the Network Editor
* Building Various Networks
* Using Shelf Tools
* Parenting
* Path Animation
* Overview of Operators
* Shading and Texturing
* Rendering
* Direct Lighting
* Ambient Occlusion
* Duplicating, Copying and Stamping
* Particle Effects
* Rigid Body Simulations
* Modeling with NURBS and Polygons
* Creating and Installing Digital Assets
* Animating with Bones
* Keyframe Animation
* Animating with Expressions
* Using the Channel Editor
Lesson Outline:
1. First look at the Houdini interface 7:17
2. Basic viewport navigation 8:11
3. Display modes and options 6:26
4. Basic transformations 8:08
5. Parenting 6:31
6. Transformation options 5:57
7. Power of parameters 4:05
8. Basics of animation 6:09
9. Completing the mousetrap animation 7:24
10. Primitive types 7:11
11. Object level and geometry level 6:01
12. Nodes exercise (part 1) 4:56
13. Nodes exercise (part 2) 6:41
14. Surface node flags exercise (part 1) 8:17
15. Surface node flags exercise (part 2) 8:27
16. Overview of operators 9:00
17. Working with shaders 9:26
18. Cameras and rendering sequences 10:06
19. Node-based modeling (part 1) - building the cheese 5:19
20. Node-based modeling (part 2) - making holes 5:22
21. Node-based modeling (part 3) - creating many holes 6:19
22. Node-based modeling (part 4) - using Metaballs 4:58
23. Node-based modeling (part 5) - arranging networks 8:00
24. Stamping 7:14
25. Basics of Rigid body dynamics 5:40
26. Duplicate rigid body objects 7:10
27. Polygon box modeling 6:15
28. NURBS modeling 6:48
29. Finishing the model 11:10
30. Unwrapping (part 1) ? UV Project 5:13
31. Unwrapping (part 2) - multiple UV projections 5:32
32. Unwrapping (part 3) - UV unwrap and transform 5:27
33. Applying the texture 7:06
34. Animating with expressions 5:45
35. Rigging and capturing 3:42
36. Animating with the channel editor 6:13
37. Repeating animations 5:42
38. Making objects for particles 5:00
39. Emitting particles 5:01
40. How to emit a fixed number of particles 7:00
41. Particle copying and particle instancing 5:53
42. Particle collision and particle interaction 6:45
43. Refining the particle motion 5:12
44. Shadows and ambient occlusion 7:56
45. Rendering particle instances 2:55
46. Rendering the dynamics sequence 3:04
47. Creating digital assets 5:33
48. Exposing parameters in digital assets 5:05
49. Bonus Lesson: Houdini Exchange 3:29
50. Bonus Lesson: command line tools 3:20
51. Conclusion 1:00
Total Run Time: 5:16:21
Specifications
Item #: HOB-1018
Software Requirement: Houdini 9
Run Time: 5 hrs. 16 min., 2 discs
Format: CD-ROM
Platform: Mac / PC
Availability: Ships next business day
Weight: 0.30 lbs
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